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Season
18: Change and Decay
Part 3: Full Circle
By Alan Stevens and Fiona Moore
Originally published in Celestial Toyroom Issue 316
"Full Circle", the story which introduces new companion Adric, is far from the deepest or most interesting serial of Season 18, and is a slight departure in tone from the rest of the stories. Despite this, it does have a number of redeeming points, and adds to the season's continuing themes of change and decay by considering the perspective of the companions.
The
serial was written by a 19-year-old longtime Doctor
Who
fan and DWAS member named Andrew Smith, who had originally developed a
story entitled "The Planet That Slept", in which a spaceship
crash-lands on the planet Alzarius, and its crew have to fight off
Marshmen and giant cave-dwelling spiders. Christopher H. Bidmead,
however, worked with him to bring in the introduction of Adric (which
required amending Smith's original spaceship-crash scenario, as the
ship in question was intended to be a freighter) and the concept of
E-space. Although introducing a recurring character into a serial which
had been developed without them in mind has been known to cause
problems (as in the cases of Adric and Nyssa being written in to "State
of Decay" and "Logopolis"
respectively), in this instance, the changes seem to have improved the
scenario. Not only is the E-space concept introduced in such a way as
to provide a motivation for the Doctor and Romana to become involved
with the outside world, rather than simply coming across as a
grafted-on idea, but the evolutionary theme which Bidmead introduced
turns Smith's script from the run-of-the-mill monster story which it
could have been into one containing the rather poetic message that,
whether people realise it or not, we are connected to our environment
and it to us.
The production is generally quite good: the Marshmen and Spiders are very effective, even if the Marshmen costumes do inspire questions as to where exactly they keep their genitalia, and what the nipple-like flaps on their chests are (breast pockets, perhaps?). The Starliner is well-designed, and the Deciders costumes are effective, though some of the Alzarians' haircuts are a bit too 1980s, and also the Outler gang are dressed in a variety of pastel shades where everyone else in the "colony" is wearing yellow and orange. Although this does have the intended effect of making them stand out, it also begs the question of where they obtained the clothing and/or dye. The lighting is also very good, and the Mistfall sequence is quite dramatic. There is a slightly homoerotic sequence of young men frolicking in the river in clingy, translucent shorts. It does have to be said that the performances are not generally outstanding, but it must be remembered that most of the cast were quite young and lacking in acting experience. The real problem with the production comes with the intrusive and twee incidental music by Paddy Kingsland. Kingsland was also marked down to do the score for "Meglos" but he fell ill while doing episode 1 and Peter Howell took over.
The
science of the story, on the other hand, is considerably more dubious.
The Lamarckian idea of the Marshmen evolving (in a very short time)
into something that looks like humans and acts like humans simply
because they happen to have wandered on to a spaceship built for humans
(or, if you will, Terradonians) is just not credible. Nor is the idea
that Romana, having been bitten by a creature which is the Marshmen's
evolutionary ancestor, develops a psychic link with the Marshmen; being
bitten by a tree shrew doesn't give humans the ability to talk to
chimpanzees, after all. Evolution, furthermore, takes place over
generations and involves changes to the genotypes of entire species,
rather than individuals adapting suddenly to new situations, so the
idea that the Marshmen's ability to learn quickly affects the speed of
their evolution is preposterous. One might be able to forgive the
scientific inaccuracies if they were at least internally consistent
within the story, but then, the perfectly-logical idea of using the
oxygen cylinders to drive out the Marshmen by changing the environment
faster than they can adapt to it is followed up by the idea of driving
out the Marshmen by flooding the Starliner
with
oxygen, which, following the earlier-established logic, would simply
give them the chance to adapt to the new environment. It is also never
explained why Romana is seemingly also affected by the use of oxygen
cylinders. The idea that the image translator from the Starliner
is compatible with the Tardis' technology also strains credibility more
than a little. Bidmead's idea that Doctor
Who
should contain "less magic" and "more science" is in and of itself not
problematic, but when the science introduced contains fatal flaws, it
simply invalidates the point of the whole exercise.
In essence, "Full
Circle" is
really a story for older children, in the tradition of children's
sci-fi such as The Tripods, A
Wrinkle in Time and
The Keeper of the Isis Light.
Viewed as such, it
stands up well, and imparts a couple of useful messages: don't trust
blindly in authority, and respect your environment. The character of
the Marshchild, another children's-SF element, is a good introduction:
aside from the anti-vivisection message and the dramatic pathos
conveyed by the creature, it is unusual to see a child of any sort in Doctor
Who, let alone a monster child
(which consequently paints
the monsters themselves in a more sympathetic light, as parents and
children rather than as simple cardboard antagonists). There is also a
nice swipe at authority and politics in the subplot about how the
Deciders procrastinate over the Starliner's
departure and neglect to inform any of the people about the true state
of affairs; although the Deciders, like many modern politicians, insist
that they want things to change, they really just want to maintain the
status quo. The story also has no actual villains; even Dexeter, who is
responsible for the death of the Marshchild, does not come across as
evil, but simply as misguided. There are visible influences within the
story from the Doctor Who
serial "Inferno"
(in the use of oxygen cylinders to drive off the monsters), and the Survivors
two-part story "The Lights of London" (which featured a
post-apocalyptic community which appeared to be preparing to leave for
the Isle of Wight, but their leader, who stood to lose his position if
the community departed, was continually coming up with excuses to
remain where they were). There is, however, only one female speaking
part in the story bar Romana, even though the settlement is mixed,
which is a problematic exclusion.
The main contribution
of
this story to the season is, of course, the introduction of Adric. John
Nathan-Turner intended Adric to bring an air of vulnerability and human
failing to the programme, as he felt that the Doctor, Romana and K9
were all fairly infallible characters. Adric was supposed to be a kind
of Artful Dodger with a talent for mathematics (which does sit ill with
the portrayal of the character in this story as, in contrast to the
Artful Dodger, Adric is an Elite youth who only tries to steal things
because he wants to prove himself to his rebellious older brother
and/or the Doctor); Matthew Waterhouse seems to be playing the
character as about 15, suggesting that Adric was intended to appeal to
the 10-13-year-old age bracket, who are known to prefer to identify
with characters slightly older than they are. Ironically, Adric comes
across as a less interesting character than his brother Varsh, who
seems like a sort of prototype for Turlough (and who is, of course,
played by an older and more experienced actor than Matthew Waterhouse).
There is, however, a nice uncertainty about whether or not the
character will continue; we don't learn that he has stowed away on the
Tardis at the end of "Full Circle" until the beginning of "State of Decay"
and in the latter
story there is always the possibility that the Doctor and Romana will
take him straight back to the Starliner
at the
end.
Romana,
on the other hand, receives some interesting development at the outset
of the story, when we learn that the Time Lords want her to return to
Gallifrey. Far from being delighted at the idea of going home, Romana
is not at all pleased with this news: having seen what life is like out
in the big wide universe, she doesn't want to return to the restrictive
society of the Time Lords, rather like a student who reluctantly goes
on a gap-year before university and finds, over the course of their
time abroad, that doing development work in South America is a much
more personally fulfilling activity than taking a job with a City bank
as they had originally expected to do. Romana's portrayal in this and
other stories does lead one to wonder where the idea developed in later
non-televised adventures that she would ultimately wind up as President
of the High Council of Time Lords: after going to as much trouble and
effort as she has to break away from Gallifreyan society, it seems
counterintuitive that she would want to go back and assume the mantle
of power. Her temporary transformation into a sort of
Marshman-affiliate in "Full Circle" only serves to highlight her
repressed anger over the Time Lords' summons (as well as indicating the
trouble which curious and creative people cause in repressive
societies; if Romana's bold investigation of the spiders leads
ultimately to her letting the Marshmen into the Starliner,
who knows what sort of trouble she might cause for the Gallifreyans).
In a symbolic gesture, she lashes out at the Doctor, who is the one
encouraging her to return.
The
themes of change and decay focusing around the Doctor are once again
developed in "Full Circle". Although Tom Baker's health appears to have
improved, K9 takes another pounding, having his head smashed off by a
Marshman (although he also gets a nice scene going across rough
terrain). We see the introduction of a new companion, bringing in the
idea that the balance of power in the Tardis is as subject to change as
anything else: Romana, also, receives a reminder that her time with the
Doctor is finite, and that she herself is subject to outside control.
Significantly, when she departs the Tardis under the Marshmen's
influence, she leaves a trail of torn pieces of the Doctor's waistcoat,
as if the production team are ensuring that he can't simply discard his
new costume and return to his previous manner of appearance: much as
Romana can only return to her normal self through the intervention of
the Doctor, the only way that the Doctor could return to his previous
appearance would be through a change in production teams
(interestingly, "The
Leisure Hive"
costume designer June Hudson reports that Nathan-Turner had suggested
getting rid of Baker's trademark scarf). The Time Lords are again
referenced, both directly in that the Doctor and Romana are being
summoned back to Gallifrey (suggesting that the series and its
characters are to come under external review from powerful beings), and
in that the Alzarians, whose planet lies at the negative-coordinate
position for Gallifrey, have an oligarchy reminiscent of the Time Lords
in "The War Games", as well as limited regenerative abilities.
Significantly, the Doctor rejects the Alzarians' request that he stay
on and be a Decider, much as he has also rejected Gallifrey. The set-up
on Alzarius again references the themes of weariness and decay in the
plotline about the Deciders' procrastination and indecision: the
Alzarians perpetually circle their ship, "fixing" equipment which works
perfectly well, simply in order to give the appearance of doing
something. When real change comes, it has to come from outside, with
the arrival of the Doctor and Romana. The Alzarians are, furthermore,
contained within the cycle of evolution of their own planet: although
they may believe themselves to be above the Marshmen and Spiders, they
are irrevocably connected to them, subconsciously emphasising
Nathan-Turner's belief that Tom Baker needed to be reminded that the
series did not revolve around him, but that he was a part of the series.
Although "Full Circle" is for the most part a fairly superficial story which is further let down by some poor and inconsistent science, it has to be said that it is an entertaining story for older children with a strong moral (which is conveyed in a manner neither preachy nor patronising), and that it does pick up on the themes of stagnation and change which run through the rest of the season.
Images
copyright BBC
Effects courtesy of Fiona Moore, Maureen Marrs and Alan Stevens